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Core Mechanics 2: Spells and Signs
By Mack Martin Magic in the [RE]action System feels exactly like it should on...
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Core Mechanics 1: The Witcher [RE]acts
In the grim, monster-haunted wilds of the Continent, Monster Fight Club's [RE]action System, the same...
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Beginner Paint Guide: Dorio
Welcome to another Monster Fight Club Beginner Paint Guide! This guide is designed to help...
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Beginner Paint Guide: Maine
Welcome to another Monster Fight Club Beginner Paint Guide! This guide is designed to help...
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Beginner Paint Guide: Falco
Welcome to another Monster Fight Club Beginner Paint Guide! This guide is designed to help...
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Painting Tutorial: Snowy and Barren Rocks!
If you’ve been on the fence about painting your own terrain, this is your sign...
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Painting Tutorial: Bringing Your Monster Scenery Trees to Mossy Life
Step-by-step guide showing how to turn a bare plastic tree into a rich, earthy, mossy...
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How to Play Borderlands®: Mister Torgue's Arena of Badassery™
We are revisiting the basics on how to play Borderlands®: Mister Torgue's Arena of Badassery™....
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The Dr.D Guide to basing Cyberpunk Minis!
Hello there, guys! Dr.D is here and ready to party with you, chooms! The big...
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Featsplosions!
Raid Bosses crank the arena's danger up to eleven. The all new Featsplosions mechanic will...
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Unlikely Allies in the Badlands
In the Arena you have only confronted the various bandits, robots, and creatures as enemies....
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Make the Arena Even Deadlier With Threat Cards!
Threats come crashing down on all Vault Hunters. No safe zones, no mercy, just pure...
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